JD, Scion of Zeus

Right
Concept: Tenacious Scion of Zeus
Genesis: Born
Paths: Born on the Mean Streets (Street Gangs, Mobsters), World Traveler (Hostels, Backpackers), Zeus’ Bastard Daughter (Priests, Exes)

Skills:

Athletics 3, Culture 1, Empathy 3, Firearms 5, Leadership 4, Integrity 1, Persuasion 3, Subterfuge 2, Survival 1

Specialties:

Lead By Example, Seduction, Rock Climbing, Reading a Room, Shotguns

Attributes:

Intellect 1, Cunning 2, Resolve 4, Might 3, Dexterity 3, Stamina 5, Presence 4, Manipulation 3, Composure 3

Virtues

Egoism & Kinship

Health

Bruised (x4), Insured, Maimed, Taken Out

Defense Pool

1 Hard Armor
1 Soft Armor
5 (stamina)

*Callings

Leader 2, Lover 2, Warrior 1

Knacks

•• For You, I Will

Regain 1 point of spent Legend when you perform an impressive feat that positively impacts a character whom you love (which expressly includes the platonic bond of close friendship) — this can be a Storyguide character or a bandmate, but the feat must be suitably impressive depending on the target. What impresses an ordinary mortal is not the same as what impresses a Demigod.

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•• Masterful Efficiency

When you lead people in a task, make a Knack Skill roll. They increase in Scale by 1 for every success achieved, up to half your Legend rating, for one action (which may be part of an extended task, though not combat). A team of five people can build a skyscraper, or a small band of warriors can hold a chokepoint against an entire army, etc. You may spend Momentum for the task to increase Scale one for one above the number of successes achieved, again to a maximum of half your Legend rating.

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• Tempered

When you wear no armor, you are considered to have the Armored (Soft) Tag. This benefit stacks with the increased difficulty of the inflict damage Stunt granted by any other armor you wear when you fight lesser foes (minor characters, or anyone a Tier lower than you).

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Birthrights

Thunderclap Shotgun (●●●●)

This SPAS-12 shotgun has a piece of a lightning bolt jammed in it’s chamber. This allows the shotgun to fire bolts of lightning rather then it’s normal ammunition. These lightning bolts fire over a wide area and shock a number of people. When cocked, the parts of the shotgun all light up with bright electricity.
tags: Firearm, Lethal, Loud, Ranged, Elemental, Brutal (+2 dot)
Knack: Once per scene, the weapon can gain the “Shockwave” tag. Using this ability requires it to be recharged by seeking out a storm and finding a lightning-bolt that has struck the earth.

Guide: Chiron (●●●)

Motif: Charon teaches deeply secret and elemental healing magic capable of miracles
Purview: Healingt
Asset Skills: Academics, Medicine
Guide Stunt (2 successes): On a roll that is made to comfort or aid an ally, you cause your ally to ignore the status effects of one Damage Condition for the rest of the scene.

Lion Skin Sleeveless Jacket (●●●)

Purview: Epic Stamina
Tags: Soft armor, Resistant (Natural weapons), Hard Armor (+1 dot)
Motif: This jacket, made from the hide of the Nemean Lion grants eternal health as long as it’s worn.

Purviews:

Epic Stamina, Storm (Sky), Metamorphosis, Health

Metamorphosis Innate Power

Your mutable nature lends itself to disguise. When you conceal your identity by any means, trivial characters automatically fail to see through your deception. When you roll to disguise yourself or present yourself as someone else, you ignore any Complications from changing height, size, race, sex, or even species.

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Sky Innate Power

You have perfect foreknowledge of the weather and climate around you up to at least a day in advance, and may ignore any Complications imposed by rain, wind, or other hazardous weather.

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Epic Stamina Innate Power

You are immune to poison and disease unless they come from a source whose Legend is equal or greater than yours, and never face Complications or risk death from hunger, thirst, or exhaustion.

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Health Innate Power

Once per session, when you successfully provide treatment to a Storyguide character ally that resolves an Injury Condition, Poisoned Condition, or disease, you gain one Legend.

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Boons:

UNBREAKABLE

Cost: Spend 1 Legend
Duration: Instant
Subject: Self
Action: Reflexive
You are beyond injury. When you are hit and an enemy uses an Inflict Damage Stunt, spend 1 Legend to negate it. This Boon can also be used to defend against being affected by any other Condition based on debilitating injury or physical incapacity, such as a Severed Limb or Broken Spine.

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EYE OF THE STORM +

Cost: Spend 1 Legend
Duration: One scene
Range: Long
Action: Simple
You make yourself into the eye of a ferocious storm. Winds whisp around you carrying any loose objects around. The area outside of your Eye becomes difficult to navigate (increasing it’s difficulty to pass through by +1). Additionally, anyone caught in your Area, or any other area out to Long Range, suffer from High Winds (Moderate) complication.

High Winds (Moderate)

Separate from Extreme Weather, high winds make it difficult to stand or move within a Field.

Complication

If the characters are in flight in this Field, increase the Complication to 3. Characters suffer the Complication when making a move action.

Consequences

Failure to buy off the Complication results in the character falling prone, or if the character is in flight being knocked wildly off course.

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KISS FOR LUCK

Cost: Spend 1 Legend
Duration: Condition
Subject: One character
Range: Close
Action: Simple
You can confer a blessing health and vitality to someone through some sort of physical act of affection. This blessing takes the form of the Uplifted Condition Rather then the normal listed resolution, it lasts a number of rounds equal to your Legend + 1.

Uplifted Condition

You have had your spirits lifted by something extraordinary.

Effect

You can draw upon this condition to give yourself a +2 Enhancement to a action using a ‘Power’ Attribute.

Momentum

If you bite off more then you can chew trying to impress someone, or drunk on confidence, you gain a momentum.

Resolution

Resolves at the end of the scene, or when your ego is deflated by someone you care about.

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Biography

At the height of her career as a swimsuit model and sex symbol, Betty Decarlo found herself romanced by a mystery suitor. After a whirlwind date that can only be described as magical, she found herself pregnant and found her career derailed. She never did find the man again, and instead raised her daughter on her own, much to the detriment to her career.

Her daughter Judith grew up far from the glitz of Hollywood. After having her career decimated by the unexpected pregnancy, Betsy could barely manage to keep her daughter fed. JD had to raise herself and find money for groceries some other way. She often fell in with neighborhood toughs, but usually before long she found herself leading them. It often came of great surprise to everyone to see hardened criminals looking for leadership from a middle-schooler. It wasn’t too long before she dropped out of school entirely, using her ill-gotten gains to support her spiraling mother and herself.

After her mother died of a drug overdose, JD couldn’t stay in LA any longer. She set out to make her own way in the world without knowing where to go. Without the cushy position that most teenagers had she had to scrape by to survive. Never-the-less, she thrived. She had the resilience that few could boast of and could get herself anywhere with a little dogged determination.

The most climactic of these trips took her to the Isle of Naxos, where she climbed to the peak of a mountain, only to find herself in a sudden thunderstorm. Lightning struck the peak, and she found herself drawn to the craggy mountaintop. There, she found a lightning bolt, shattered into pieces on the ground.

When one of her trips led her to running into the Russian Mob, she slipped the broken pieces into a shotgun by pure instinct. To her great surprise the pieces of lightning filled the shotgun with a heavenly power that she has yet to find an explanation for. Now, each shot shoots lightning and claps thunder in a way she finds so very satisfying.