Fatebound Relic Condition

A Scion may Fatebind someone else’s Relic to claim it as his own Birthright. If he does, it gains this role Condition as an archetype.

Invoke

The Scion’s player chooses a Storyguide character present in the scene. That character recognizes the Relic he wields by its reputation or its original owner’s, and the Scion may benefit from one of that owner’s Legendary Titles or relevant Paths as though it were his own while interacting with that character in this scene.

Compel

As invoke, but the Storyguide chooses the character who recognizes the Relic, and instead of benefiting from it, the Scion experiences the backlash of Fate tugging the Relic’s strings. He gains one point of Legend and the Difficulty of his next task while interacting with the character increases by one.

Resolve

Ordinarily, a Scion wouldn’t resolve this Condition, instead simply invoking and/or compelling it to increase the Fatebinding’s Strength until the Relic became his Birthright. But no Scion’s life is bereft of dramatic twists of Fate. The Scion may resolve this Condition to boldly renounce the Relic, giving up any claim to it and instead immediately acquiring a new Fatebinding to another character in the scene equal to the Strength of this one, with an archetype appropriate to the way in which the Scion renounced the relic. The Relic is either returned to its original owner or abandoned to be claimed by another