Virtue Conditons
Blessed Virtue Condition
You are charged with the power of Virtue, granting you power while you act in accord with the blessing and weakening you when you act against it. This is always aligned toward a specific Virtue, which should be noted when the Condition is gained
Whenever you act against the Virtue this Condition is aligned with, you suffer Complication 2, as Fate turns against you. When you act in accord with the Virtue this condition is aligned with, you get +1 Enhancement.
Whenever you act against the Virtue this Condition is aligned with or when acting in accord with that Virtue gets you into trouble, gain 1 Momentum.
You may choose to resolve this Condition at any time. When you do, you may invoke it for a Twist of Fate as if it were one of your Paths. This Twist of Fate must be related to the Virtue this Condition is aligned with. Alternatively, this Condition ends at the end of the session.
Virtuous Condition
You are suffused with the philosophy of your pantheon’s ethos. While this grants you additional power and puissance, it also limits your ability to act freely.
Every point of Momentum you spend to augment a roll with a Virtue receives an additional die that doesn’t come out of the pool — more bang for your buck. However, you must continue to act and fulfill the pantheon Virtue, and you cannot act against it.
Every time your adherence to your Virtue causes trouble, add another point of Momentum Every time your adherence to your Virtue causes trouble, add another point of Momentum into the pool.
Reinforcing the opposing Virtue resolve the Condition. Note that this can only occur with an action that reinforces the opposing Virtue without contradicting the Condition’s effect.