Collector

Bottomless Stash
You never need to roll to acquire mundane supplies or goods, as you always know where and how to find them. Unless the item is exceedingly rare (or being blocked from access by a rival), you get what you need with little complication — this does not make materials cost less, or arrive any faster should they need to be transported to you. If someone or something is preventing you from acquiring materials, make a Clash of Wills.

Discerning Collector
Choose a type of object to hoard. Whenever you take actions to acquire more of this object for your hoard, you gain your Collector dots in Enhancement to any applicable rolls made to add it to your collection. This can be any attempt, from a legal attempt to negotiate price, to less scrupulous methods like theft. Combat rolls do not apply.

Infinite Pockets
Produce any item from your hoard in an instant, though it must be able to fit in your pocket or your hand. To pull something much bigger out of a suitcase, backpack, carpet bag, or musical instrument case, etc. spend Momentum. Alternatively, spend Momentum to instead produce the same-sized object from a part of your body (usually the mouth, though producing it from an ear, nostril, or palm is just as common). Larger items may not be produced from your body.

Obsessive Tally
You are capable of impressive feats of mental math, able to count any number of objects in mere instants. Your mind filters important data from irrelevant information, leaving only the greater pattern behind. For any roll where this would apply, add +2 Enhancement which applies before you roll — for example, an Analyze roll during Procedural play. This does not allow you to do impossible feats, such as numbering all the stars in the sky or counting every grain of sand on the beach, but will allow you to notice a trend in a killer’s behavior, or predict the actions of an enemy spy. If you are able to perform Collector Feats of Scale, this Knack may be used as such, overriding the previous statement.

One for the Collection
When you acquire an object — whether legitimately, through barter or purchase or illegally through theft — you may tuck it into a pocket and return it instantly to your hoard. It must fit into a pocket or your hand. Spend Momentum to stuff a much larger object into a larger container (a musical instrument case, a duffle bag, etc) and return it to your hoard. A second purchase of this Knack allows you to consume the object to banish it to your hoard instead.

Scent of Treasure
When you pursue an object for your hoard, make a Knack Skill roll. For each success, ask the Storyguide one of the following questions, which must be answered honestly:
• How far away is it?
• In what direction is it?
• What lies between here and the object?
• Who has it now?
• Who else wants to obtain it?

Wireless Alarm
You’re alerted the instant anyone steals or touches anything in your hoard and can spend Momentum to appear wherever your items are stashed. You are also always able to identify a stolen object, even if it wasn’t taken from you.