Ruler

Invulnerable Master

While leading followers loyal to you (Storyguide characters gained through Birthrights or roleplay, not bandmates), you can spend 1 Momentum to shrug off a +1 Bruised injury or 2 Momentum to ignore a +2 Injured injury when they would be inflicted. Invoke Anger: Target one enemy that you can see. Make a Knack Skill roll, resisted by the target’s Integrity. On a success, invert the target’s attitude to a negative one. Once the target has been enraged, you may spend Momentum to drive the target to attack another character in the scene.
Irrepressible Charisma

When you make a first impression, roll your Knack Skill. On a success, the target remembers you favorably, improving the Attitude of everyone you interact with for the first time by 1.
Loyal Servant

When you dispatch a subordinate to deliver a message or speak as a proxy on your behalf, they represent you and your interests as if you were present. You automatically know if the character you have sent in your stead has been ignored, mistreated, or if someone has not-so-proverbially shot the messenger. Gain +1 Enhancement to all rolls to get vengeance for the slight until the end of the story or until you successfully get even, whichever comes first.
Pack Alpha

When you display superior might or your impressive physique before a group of onlookers (of your Tier or lower), make a Knack Skill roll. On any success, they become Pawns (as the Birthright) with a rating equal to your Ruler Calling at the time of acquisition. They remain loyal to you until the end of the story and can be purchased at the equivalent Birthright cost with experience when this effect wears off.
Perfect Poise

You cannot be shaken by panic or fear unless it is from another supernatural source — in which case, you gain +2 Enhancement to resist it (such as making Clash of Wills rolls) that applies before you roll. You also gain +1 Enhancement to all Social rolls involving grace, poise, or composure, and to keep a “poker face.” This also applies before you roll.
Fearless Presence

Prerequisite: Perfect Poise.
As long as they can see you, your followers of lesser Tier are fearless and do not panic or flee. They will walk into the Underworld, plunge into a Titanic monster’s mouth, or face down a wrathful storm brewed up by a petulant god so long as you lead them.