MISSION CONTROL

Your fatebinding is destined to provide support to you from a distance. They may be hacker, a boss, or some other distant ally to provide you assistance from afar. You cannot Invoke, Compel or Resolve this fatebinding while they are physically present in the scene, but unless significant actions are taken to prevent you from communicating, you maintain constant connection with them.

Invoke

Your contact can provide you with information in real time. Once per scene, you can complete an Investigation Roll, even in the midst of combat. You gain enhancement on this roll equal to the strength of this fatebinding.

Compel

The Scion gains 1 Legend, but they are cut off from their contact for the rest of the scene. Additionally, the Scion has received bad information, and a new enemy enters the current scene.

Resolve

Your contact is physically threatened by a distant threat due to their connection with the Scion. The Fatebinding gains the ‘Imperiled’ condition and the Scion chooses one of the following:

  • They are Taken Out from the current scene and must immediately travel to their Fatebinding’s physical location as quickly as possible. If they do not do so, the Scion gains the Failed Condition and receives a Failure Deed.
  • The fatebinding is killed. The Scion gains the Failed Condition and receives a Failure Deed.
  • The fatebinding is no longer able to provide their assistance, removing them from the story.