Any Knacks

Any Knacks Master

Any Heroic

• Aura of Greatness

• Aura of Greatness

Something about you affects everyone around. You can be radically inspirational, the perfect confidant, or horrifically scary, depending on your origin and demeanor. Choose one Social Skill (Leadership, Empathy, or Persuasion); you may add Enhancement 2 as a bonus to that type of roll once per session, reflecting your Godly heritage.

• Born to be Kings

• Born to be Kings

Scions are masters at enforcing their will upon the World, if it means serving their parents diligently. The first time each Scene that the character would add points to the Momentum pool, they instead add 2.

• Exemplar of the Calling

• Exemplar of the Calling

This Knack allows you to temporarily alter your Legend to resonate with one of your Callings at the expense of all others. The following changes occur when this Knack is activated:
Your Calling associated with this Knack is set to 5 and all other Callings are ignored for the duration. You may activate five more dots in Knacks alongside this one, for a total of 10, but they must be from the chosen Calling — no Universal, Path, or other Knacks. If your Legendary Title doesn’t reflect the Calling, Fate grants you a new one. Should you perform an Adoption Deed while this Knack is active, you may claim the title permanently. This can be done once per any given Calling. Attempts to perform anything that would be an Adop-tion Deed for a neglected Calling receive increased Difficul-ty equal to half of your Legend.
The effects of this Knack last until the end of the Session in which it is activated. Characters who have not yet received their Visitation may not learn this Knack.

• I Am Here

• I Am Here

Once per scene, you may unveil your full power to gain +2 Enhancement on a social roll to impress, threaten, intimidate, or overwhelm others. All characters in the scene who can sense the supernatural automatically intuit your Titanic nature, Legend rating, and pantheon. Trivial characters flee or freeze.

• Leave It All Out There

• Leave It All Out There

You gain +2 Enhancement to Shift Atmosphere actions while performing and can spend 1 Momentum to automatically reset the Atmosphere to 0 before the roll, setting the mood for the entire room despite previous vibes.

• Monsters United

• Monsters United

Once per session, you may roll your Knack Skill to commune with the collective wisdom of their pantheon’s Titans. You may ask one of the following questions, plus another for each success:
• What here is Titanic in nature, or could be swayed to Titanic service?
• What would [a specific Titan] wish for me to do here?
• Who here hates or fears the Titans?
• How can I curry favor with my progenitor at this moment?
You gain +2 Enhancement to a roll of your choice when you act on these answers during the same scene.

• Overwhelming Presence

• Overwhelming Presence

When you wish, you can be heard and seen clearly despite any environmental Complications such as fog, low light, crowds, or noise. Characters suffer a Complication equal to your highest Titanic Calling to knowingly ignore or snub you; failing to buy it off knocks them prone with the sheer force of your presence.

• Scent the Divine

• Scent the Divine

Having a touch of divinity, you have an innate sense of anything divine near you. With a sniff or a knowing listen, you may detect another Scion (or God, or Legendary Creature, etc.) of a particular pantheon.

• Somebody’s Watching Me

• Somebody’s Watching Me

A Scion’s Godly parent has eyes and ears everywhere, and even if they don’t Visit their child, they’re often ready to lend a hand to aid their child in need. During a scene where the Scion would be in danger, their parent sends in reinforcements, usually resulting in either two Mooks or one Professional (see Scion: Origin p. 143 for more on Archetypes) to fight on their side. These allies leave at the end of the scene, however.

Any Immortal

•• Beacon of Power

•• Beacon of Power

Your power is overwhelming but difficult to conceal. Once per scene, you may perform a marvel with your Innate Purview that doesn’t count as your marvel for the scene. Whenever you imbue or spend Legend, characters at the Hero Tier or higher can immediately make an Occult + Intellect roll to identify your nature and pantheon and gain +2 Enhancement to track, detect, or identify you for the rest of the scene

•• Divine Armistice(Òrìshà- and Loa-Specific)

•• Divine Armistice(Òrìshà- and Loa-Specific)

Spend 1 Momentum to create a Field that weakens negative attitudes about Gods, Titans, and the Titanomachy by 2 for the scene. Characters who violate this peace suffer a +3 Complication on all actions within the Field; unless bought off, their actions are perceived by observers as needless, dishonorable, or reckless — an impression that extends to retellings, recordings, gossip, and more

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