Creator Knacks
Some Creator knacks reference food and drink the character creates. Characters who attempt to create stockpiles of magical provender through preserved food or drink can reliable access up to their Creator rating in stockpiled meals/effects a session, but otherwise must actively create new food to continue reaping Knack benefits.
Creator Knacks Master
Creator Heroic
• Flawlessly Platonic Ideal
• Flawlessly Platonic Ideal
When you work to improve an object, you make it as flawless as possible. When creating an object using this Knack, you may ignore up to your Creator dots (1) in points of Flaws. In combat, you can upgrade light cover to heavy cover by making a Knack Skill roll. If materials are available, you may also spend Momentum and use an action to transform items that would not normally be protective (stacks of newspaper, empty cardboard boxes, curtains, etc.) into light cover.
• Infinitely Sharable
• Infinitely Sharable
When you release a song, video, or other significantly creative piece of media, you can name a specific audience you want to see it, such as “our fans,” “the people of Seattle,” or “Eileen Bran.” Fate ensures that it’s seen by a significant part of that audience within no more than a day — if Eileen’s stuck in one of those particularly inconvenient Underworlds without internet access, she’ll still hear about it from a freshly dead shade.
• Innate Toolkit
• Innate Toolkit
You are always able to work your craft, regardless of whether or not you have the appropriate tools available. When you use your bare hands to build or create something that would otherwise require special equipment, you suffer no penalty or any kind of Injury. For example: If you were to pound your bare fist against a railroad spike like a hammer or plunge your exposed fingers into a heated forge, you would not break bones or suffer burns.
• Non-Fungible
• Non-Fungible
Whenever you craft anything, it instantly becomes completely unique and uncopiable. Photocopies blur, attempts to immitate always fail and people instantly recognize an attempt to counterfeit.
• Parts of a whole
• Parts of a whole
By handling an object constructed by someone of the same Tier or lower, you can determine the base components needed to reconstruct it. This doesn’t require a roll, only a few moments of study. If used on a naturally occurring substance, you know it wasn’t manufactured, but the base components are still revealed. You understand this information however you would interpretit best — be it in actual parts, chemical compounds, or classical elements. Attempts to recreate or copy an object studied this way receive 2 Enhancements.
• Perfect Rendition
• Perfect Rendition
You are a master artist, able to illustrate or recreate an image of a person, place, or object you have seen with photo-perfect clarity, allowing you to flawlessly identify suspects, create detailed maps, or forge signatures. You do this without needing to roll, and can recreate these things in scant instances. If something you observed has been obscured by a supernatural power, make a Clash of Wills.
• Perfection of Form
• Perfection of Form
Whatever tool you work with cannot be destroyed during use if it’s physical in nature. This applies to a blacksmith’s forge, a chef’s oven, and even a soldier’s sword: When they are wielded in their intended craft, only a being of a higher Tier may break them. Characters of the same Tier may attempt to do so but suffer a Difficulty increase equal to the wielder’s Legend.
• Reverse Engineer
• Reverse Engineer
When you take apart an object, you instantly gain an understanding of how to rebuild it, or create new versions.
• Rust and Decay
• Rust and Decay
With a touch, you can corrode and destroy any item. Make a Creator Skill roll and apply successes to making the item decay. The item is broken or destroyed if the successes equal its Size. If the item has a defensive Scale or armor that increases its Scale against Force, then you must match that additional Scalein successes. Size 0 items are destroyed instantly without a roll.
• Sundering
• Sundering
When unmaking something, be it in a workshop or the heat of battle, you may apply the same action to every similar item within short range. Similar items would encompass, for example, all Kevlar vests, all handguns, or all cell phones. By spending a Momentum, you may exclude some of the targets, such as “my friend’s phone.” In combat, this Knack enhances the Sunder stunt.
• Tastes of Might and Genius
• Tastes of Might and Genius
Whenever a character eats food you’ve prepared or drinks you’ve brewed, you may choose a broad type of action such as “physical exertion” or “investigating a mystery.” Until the end of the session, the character may gain Enhancement 3 to one roll for that type of action. You may choose to provide different benefits to different characters eating the same meal. A character may not benefit from this Knack more than once a scene.
• Tastes of Sorrow and Joy
• Tastes of Sorrow and Joy
When you create food or drink, you may choose an Attitude. Characters without a related or opposed Attitude who consume your creations gain the Attitude you choose at 2, while those with a similar Attitude increase it by 1. Characters with an opposed Attitude may either decrease its value by 1, or gain a negative 1 Point Attitude toward your cooking, as they choose.
• We Go All Night
• We Go All Night
When working on a creative project, you can work without ceasing for a number of days equal to your Creator Knack Skill. After this period, you must rest for a day before resuming your work.
• Wireless Interface
• Wireless Interface
Electronic devices respond you without needing to touch them. They must be powered on and functional, but you can use a number of devices in the same Field as you equal to your Knack Skill with your hands free. If you try to do other things while communing with technology, you must make a mixed action roll.
Creator Immortal
•• Abiding Forges
•• Abiding Forges
When committed to a creative project and refusing to disrupt it due to a violent confrontation, lower tier characters cannot attack you; equal or higher-tier characters suffer your Legend in increased Difficulty. Using this in truly life-threatening conditions may count as a Milestone for a crafting project you work on once per session.
•• Afternoon of Fortnights
•• Afternoon of Fortnights
When you begin a creative project, spend Momentum and make a Knack Skill roll. For each success earned on this roll you decrease the amount of time required to work on the project by one unit. This is measured in either units of dramatic time (a project that would take a whole session can be down- graded to a scene) or in in-game units of time (years become months, months become weeks, etc.) whichever is more appropriate for the game’s approach.
•• Diwata’s Hospitality (Balahala Specific)
•• Diwata’s Hospitality (Balahala Specific)
You provide for your family, your guests, and yourself in abundance. You can always produce mundane goods or equipment with a moment’s notice with gifts and guidance from your ancestors. Additionally, once per session, you may use a Marvel without cost to create magical or raw elemental material as desired, the natural world offering treasures for your use.
•• Durant Works
•• Durant Works
Neither time nor mortal acts may harm your creations, and they’ll also give the immortal a run for their money. Imbue Legend for durability or size Scale when making a creation preternaturally durable and lasting. Beyond the benefits of a high defensive force Scale, such things are immune to the ravages of time or environment not wielded against them by supernatural powers.
•• Eternity’s Atelierz
•• Eternity’s Atelierz
Your place of work becomes a font of wonders, for you and whatever lucky students you allow. Imbue Legend to consecrate a workspace; the procedural projects of those who work there benefit from additional Scale of any applicable type. This may create a Realm Condition (p. 67) that reduces the cost for Artistry, Forge, or Prosperity Divine Rule actions taken through it by 1.
•• Lifted from Dust
•• Lifted from Dust
When you work on a creative project that would cover a massive Scale (planning a city or designing a civilization), imbue a point of Legend, rather than spending, to invoke your legendary Title as a Feat of Scale.
•• Molded from Clay
•• Molded from Clay
You are able to make a living being from inanimate matter. Creating an animal or plant requires a crafting roll at Tier 3, with an additional Milestone for each dot of Birthright Creature you are constructing. Giving the being human intelligence pushes the project up to Tier 4. In either case, they become Fatebound to you or someone you’ve created it for, with an archetype of your choosing and a strength equal to your dots in Creator. For one additional Milestone, you can make enough individuals to start a community of this new species (though only one of them is Fatebound).
•• Mythic Feast
•• Mythic Feast
Prepare a meal before battle. Spend a scene breaking bread with your bandmates, any of their creatures or followers, and up to (your Legend) other allies. Everyone partaking feels powerful and nourished, gaining an extra level of Soft Armor for the rest of the session.
•• Proven Provenance
•• Proven Provenance
Make a Creator skill roll when trying to identify a significant object, artifact, or relic. Spend your successes one-for-one to answer the following questions; any successes past four may be spent to ask freely chosen questions.
- What’s its purpose?
- What powers or abilities does it possess?
- Who made it and why?
- How did its current owner gain it?
•• Raise the Pillars of the Earth
•• Raise the Pillars of the Earth
Make a Creator Skill roll. With any successes, you create a small building, structure, or monument in a matter of minutes, which grows from nothing but rocks and dirt. To raise a creation in a scant instant, spend Momentum.
•• Raze the City
•• Raze the City
Make a Creator Skill roll. With any successes, you can destroy a small building, structure, or monument in a matter of minutes, as they crumble to rubble and dust. To raze a building in an instant, spend a Momentum
•• Redefine the World
•• Redefine the World
The World is whatever you say it is. Imbue for Scale to reshape the geography of an area or alter its natural phenomena (moving a mountain, slowing a hurricane).
•• Rhapsodic Whirlwind
•• Rhapsodic Whirlwind
You are an elemental force of creation and works of art and artifice pour from you like a deluge. When taking a crafting Procedural action, you may spend 1 Momentum to immediately fulfill a Milestone once per episode. When creating Realm Conditions through this Calling, gain an additional point of effect.
•• Spread of Ages
•• Spread of Ages
Make a Creator skill roll when trying to provide sustenance for a large number of people. On a success, you may increase the Scale of how many people your ingredients can feed. Characters who partake of such a meal together heal any Bruised Conditions they have once per session. If you use this ability to feed the starving or needy, you may recover 1 Legend once per session.
•• Talecrafter
•• Talecrafter
A ballad that captures the hearts of a nation. An epic poem that shows the World who the real hero was. A meme that makes a public figure a laughingstock. Imbue for Scale to spread a story (true or false) through your art.
•• Taste of Power
•• Taste of Power
You may imbue Legend for the session when creating food or brewing drink. A character who consumes such potent brew or provender recovers 1 Legend. Multiple uses of this Knack are required to benefit multiple characters. A character may not benefit from this more than once a scene.
•• The Birth of Legends
•• The Birth of Legends
If a new being is brought into creation (newborn human, a new species Molded from Clay, etc.), you may permanently bestow upon them access to any Knack, or to any Boon from a Purview that you have access to yourself. Using multiple times on the same subject requires a point of momentum for each Knack or Boon after the first.
•• The New Fire (Teotl-Specific)
•• The New Fire (Teotl-Specific)
At the end of the 52 year cycle, all flames must be extinguished, and a new fire rekindled five days later. You have access to a fire that has been burning since the last such cycle and can use it as part of a complex crafting action. Doing so gives the item you craft a +1 Enhancement to all rolls.
•• Touch of the Muses
•• Touch of the Muses
When working on an artistic project, double the successes earned on each roll made by an artistic partner. You have the option to spend Momentum and lend this benefit to yourself.
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