Awareness
For most pantheons, stories about various Gods and their deeds make up the Legends surrounding them. These Heroes, Demigods, and Gods embroil everyone near them into their Fates as they express their Legend. The Mythos has a similar pervasiveness, but it works a bit differently. The Mythos itself is its own set of myths and legends, one that subsumes the bearer and embroils them into its own Fate. So instead of a Scion binding people into her Fate and Legend, the Mythos binds the Scion into its story. In this way, Awareness parallels Legend, though it does not subsume the Scion’s Legend.
A character’s Awareness rating generates a pool of Awareness points equal to the character’s Awareness dots. Just like Legend, these points may be imbued or spent. Awareness is rated 1 to 10, and a Scion’s Awareness rating does not change her divine quality. For example, a Scion with Legend 3 is still a Hero, even if her Awareness is 5.
Mythos Scions must still fulfill their own Fates and Legends to advance to Demigod or Godhood, just like any other Scion.
AWARENESS TRAIT EFFECTS
Having a single dot of Awareness allows a Scion to learn Awareness Boons from her Purviews and allows her access to the Awareness Innate Powers of a Purview. Otherwise, Awareness acts as a pool from which a Scion can spend points for various effects.
A Scion can imbue or spend an Awareness instead of Legend to activate Boons, perform Marvels, or enact Feats of Scale. In the case of Feats of Scale, the Scale bonus is still based on the character’s Legend rating. A Scion may imbue or spend an Awareness to activate an Awareness Boon.
A Scion may spend an Awareness to destroy a single Fatebinding on another person. The Role Condition from the Fatebinding ends immediately. While she remembers her time Fatebound to the Scion, she has no emotional attachment to it, and wonders why she took the actions she did. A Mythos Scion cannot destroy her own Fatebindings.
RAISING AWARENESS
Raising Awareness requires the Scion to complete one set of Deeds, replacing either the Short-term Deed or Long-term Deed with a Mythos deed. Remember that the character can take on a Mythos Deed in addition to a Long-term or Short-term Deed but does not have to complete all four Deeds to raise Awareness. Just like raising Legend, put a mark beside the Deeds as they are completed. Once a set is used to raise either Awareness or Legend, erase the marks and start over. In this way, a player must choose if she wishes to increase her Legend or Awareness with a completed set of Deeds once the Band Deed is completed.
A character may gain additional dots in Awareness from special Mythos Relics. These raise her Awareness pool as though she had raised her Awareness through Deeds, but if she loses the Relic, either because it is lost, stolen, or destroyed, she loses those dots in Awareness. If this happens, she also immediately gains a Mythos Fatebinding.
REGAINING AWARENESS
Scions may regain Awareness by taking a Mythos Fatebinding, Compelling a Mythos Fatebinding, or Resolving a Mythos Fatebinding in a way that pleases the dark patron.