Fuel for the Fire

Prerequisite: Fright, Terror, Nightmare
Type: Complication (Melee)
If the adversary makes a successful hit, they can use this Dread Power to replace any damage from this attack with the following effect: the adversary steals a snatch of hair, a fingernail, or sliver of skin. With this component gains +3 Enhancement on their next action opposing the targeted character. For Frights, Fuel for the Fire lasts for the scene’s duration, or until the Enhancement is used. For Terrors and Nightmares, the effects last for the story’s duration, or until the Enhancement is used. This Dread Power can only target a character once, after which the Enhancement must be used before the Dread Power can target them again. A character cannot simultaneously be subject to the same adversary’s use of The Devil’s Mark Dread Power and the Fuel for the Fire Dread Power.