ILLUSIONS
Cost: None; or 1 Tension
Duration: One scene
Subject: One illusion
Range: Medium
Action: Simple
Cooldown: End of scene; or the illusion is successfully dispelled
The Antagonist can create vivid, lifelike illusions that, to onlookers, seem quite real. Attempting to pierce an illusion requires an Integrity + Cunning roll, opposed by the Antagonist’s Illusion pool (or her Desperation Pool, if she does not have Illusion listed as Primary or Secondary). If the illusion created is of an additional Antagonist, roll the Initiative of the Antagonist using Illusions and add an SGC slot to the Initiative roster, creating an appropriate Antagonist to fill it — doing so costs 1 Tension. This Antagonist deals Illusory damage, which lasts either until the end of the scene or until the illusion that created it is dispelled, forcibly or otherwise. This damage can Take Out characters, though they will cease to be Taken Out if the illusion is dispelled early. Dispelling an illusion is always an Occult roll, but the Attribute required will vary depending on the method used.