LIKE A SIEVE

Cost: None
Duration: One interrogation
Subject: Interrogating character or characters
Range: Short
Action: Simple
Cooldown: One scene; or players intentionally reveal information to the Antagonist
Prerequisite: Villain or higher Archetype

The interrogation is a familiar scene — one person trying to get information out of the other. Sometimes, however, the subject of the interrogation is the one in control, leading the questioner on to reveal more than they meant to. Antagonists with this Flair, when interrogated or otherwise directly investigated, learn more from the player characters than they do from the Antagonist. The Storyguide may ask a single question on the Antagonists’ behalf, and the players must answer truthfully — whatever their answer is becomes known to the Antagonist.