MIND CONTROL

Cost: 1 Tension
Duration: Condition
Subject: One target
Range: Medium
Action: Simple
Cooldown: End of Session
The Antagonist takes over the mind of a single individual to do her bidding, imparting the Controlled Condition. Non-trivial characters provoke a Clash of Wills. While affected by the Controlled Condition, the character suffers +2 Difficulty to take actions not specified by the Antagonist. The Condition ends when the character performs an action the Antagonist specifies, or the Antagonist is Taken Out, dies, or otherwise chooses to end their control.
Note: When using this Flair on player characters, negotiate with the player on the kinds of actions the Antagonist wants them to take to ensure they are comfortable with the action.