Spawn

Type: Complication (Any Action)
The adversary summons a number of Shivers equal to the player characters involved in the scene. The Shivers’ qualities are left to Storyguide’s discretion. Shivers may be summoned magically or physically to the scene, depending on the nature of the adversary and their Spawn. For example, a host of parasites spews grubs within close range of itself, while an alarmed safe draws guards from an outpost at long range from its location.