BALEFUL TOUCH
The Antagonist seethes with some kind of energy or substance inimical to life — anything from fire to acid to the touch of death itself. Any attack made by this Antagonist fills in an additional Health box, unless that Health box would inflict an Injury Complication greater than the one marked normally. For example, if a character only had one Bruised and one Injured Condition remaining, she would only mark Bruised. For 1 Tension, the effect lingers — the target’s clothes catch on fire, the acid clings and keeps eating away, etc. If the target does not take an action on her next turn to ameliorate the effects (which can be Mixed), she will take one additional damage.