Life Drain

Prerequisite: Terror or higher
Everyone within short range of this adversary suffers 1 injury per round. A character may choose to suffer this damage for another who is also in range. A character cannot force another to suffer damage for them; it must be taken willingly.
Locked Door

The adversary is immune to acts of bodily possession from creatures that can use spells to inhabit and control their form, such as the Dead. This quality confers no additional defense against acts of mental or emotional control from acts of hypnotism, influence, and other forms of coercion.