CHARMED LIFE

Cost: Imbue 1 Legend
Duration: One scene
Subject: Self
Action: Simple
You become a bastion of good luck and automatically get whatever result you want on games of pure chance such as dice, roulette, and slot machines. In contests of skill, this provides +3 Enhancement as the smallest of coincidences arrange themselves in yourfavor. Once per scene, you may reroll an opposed roll other than a Clash of Wills, using the second result even if it ends up worse than the first.

  • Guardian Specific: Protective Amulet: You can indefinitely endow your fortune into an object, creating a charm. Whoever holds it gains the benefits of this Boon for as long as your Legend remains imbued.
  • Judge or Trickster Specific: Never Prosper: Characters attempting to cheat against you in a game or contest must make a Clash of Wills with Manipulation + Legend against your Cunning + Legend, or else they automatically fail in a way that is either ironic (for Judges) or humiliating (for Tricksters).