DIRE WARNING

Cost: Spend 1 Legend
Duration: Condition
Subject: Self
Clash: Intellect + Legend vs. Resolve + Legend
Range: Medium
Action: Simple
You announce how a course of action will inevitably lead to your target’s downfall. This must be a specific, voluntary action they could avoid — you can warn someone away from visiting the Solstice Club or tell them not to press their luck hunting the yeti. If they ignore your warning, they suffer a Cursed Condition that inflicts a +1 Difficulty on any action that opposes your warning. If they succeed despite the curse — such as by battling their way to the club or successfully bagging a yeti — the Condition metastasizes into a single act of terrible fortune. Fate visits one final calamity on them sometime after their victory, transforming a successful roll into an ironic failure at the Storyguide’s discretion. This Condition can only be resolved if the target truly abandons their course ofaction or willingly seeks and accepts your advice. This Boon is free when used on trivial characters.

  • Sage Specific: What I’d Do Is…: In addition to warning someone away from a course of action, you may also provide an alternative strategy; when followed, they ignore any problems from this Boon and instead gain +2 Enhancement to enact your plan.