WRONG TURNS
Cost: Imbue 1 Legend
Duration: Indefinite
Subject: One character or location
Clash: Manipulation + Legend vs. Cunning + Legend
Range: Medium
Action: Simple
Things get topsy-turvy as you twist the normal pattern of exit-and-entrance. When used on a location, this Boon turns it into a labyrinth where doors lead to the wrong places, inflicting a +3 Complication to any attempts to navigate the space; if not bought off, characters bumble around for minutes or hours trying to get their bearings first. Trivial characters are utterly lost and can’t escape at all unless led by a Tier 2 or higher character. This curse can be laid on a single building of any size or a discrete area of up to a few city blocks.
Alternatively, you may curse a single character, inflicting the +3 Complication on their attempts to reach a location of your choice. Significant characters can attempt to resist with a Clash of Wills. Against trivial characters, this is free.
- Judge Specific: Come No Further: You may use this Boon’s second effect for free when targeting a single character who has been officially barred from the target location, like a stalker kept away by a restraining order or a malcontent removed from the premises