OTHERWORLDLY REFLECTION

Cost: Spend 1 Legend
Duration: Instant
Subject: One character
Range: N/A
Action: Simple
Using a pool of water as a medium, you may observe the whereabouts of people known to you. In order to target a subject with this Boon, you or one of your Bandmates must have met them before and recognize them. Targets using scrying-defeating magic of an equal or greater Tier than you provoke a Clash of Wills when this Boon is used. If you have something signif- icant to the subject, such as a treasured belonging, strand of hair, drop of blood, or a deeply held secret, you automatically win this Clash of Wills if the target is the same Tier. If you choose to destroy the item or forget the secret, you automatically win this Clash of Wills against a target up to one Tier greater than you.

On success, you may see their current activities and watch them for up to a scene. This gives you a vision of the subject and their immediate surroundings reflected in the water; you may sense things as if you were physically present. These visions always provide just enough context to gain +3 Enhancement on a single roll to locate or confront the subject. You do not need to have met one of your worshippers or followers to use this Boon to perceive them.
Hunter Specific: Waters See All: You can view subjects without having met them prior to scrying them with this Boon, but doing so reduces the Enhancement to +2 and the Storyguide may spend 2 Tension to add a true, but misleading detail. This misleading detail should never derail the observation, but it might distract from the Scion’s pursuit.