Apu of the Inca

Purview: Pachakutic

Pachakutic Innate Power

Pachakutic Innate Power

You may sense huacas, or sacred sites, within (Legend) miles. These sites include Touchstones, sacred spaces of another pantheon or shrines to other Scions or Gods, but also a general awareness situational Sanctums and an understanding of the conditions necessary to generate those Sanctums. You may also sense the flow of energies through the earth and sky, allowing you to perfectly determine the weather. When in the presence of the sacred and making an appropriate sacrifice (Hero p. 188; this Purview grants you intuitive knowledge of what an appropriate sacrifice entails), you may benefit from minor sacrifices once per short-term Deed rather than onc per story arc. This innate power will not reveal gates or axes mundi.

Link to original

KALLPA

KALLPA

Cost: Imbue 1 Legend (special)
Duration: One scene
Subject: One huaca
Range: Self
Action: Simple
Description: By attuning to the divine energies within the huaca, you may wield miraculous power. When performing a sacrificial ritual, you may choose to use the huaca itself as a Relic locale, allowing you the use of a single Purview (typically Earth, Sky, Water, Sun, or Fire, though stranger Purviews are possible depending on the site’s nature at the Storyguide’s discretion). This grants access to the innate powers of the Purview as normal and allows for channeling marvels through the Pachakutic motif within the confines of the huaca’s sacred space.
If the huaca is particularly sacred to you (a Sanctum), you may work with the Storyguide to devise appropriate Realm Birthrights, even if the site is within The World and not a Terra Incognita. These Birthrights are purchased normally and may be tailored to the player’s preferences, remaining accessible so long as Legend remains imbued in this Boon. If you stop imbuing Legend, you must return to the huaca to re-attune.

Link to original

CHURAY

CHURAY

Cost: Free (special)
Duration: Indefinite
Subject: Self
Action: Simple
Description: Energies collect and reside within huaca; through practice, you may channel and contribute to sacred power. Upon performing an appropriate sacrifice at a huaca, you may regain an additional point of Legend. You may infuse the huaca with that point of Legend, allowing you and only you to later withdraw the point from that site without performing a sacrifice. You may even do this after performing a sacrifice at another pantheon’s sacred site, although it allows any member of the other pantheon with a Legend trait to withdraw the point. If your huaca is also your Sanctum, you may infuse points of Legend up to the Sanctum’s rating and withdraw them at will from anywhere in The World (though not within a Terra Incognita or otherworld). If you also possess the Kallpa Boon, you may choose to imbue one of the infused points of Legend to maintain access to natural Purviews and Realm Birthrights.

Link to original

WORLD REVOLUTION

WORLD REVOLUTION

Cost: None
Duration: Scene
Subject: Self
Action: Simple
Clash: Presence + Legend vs. Resolve + Legend
Sometimes, the only way to bring about renewal is to put an end to the current state of the World. Once per session, you can deliver a short speech to encourage those around you to defy their circumstances and strive for a better future. Choose one of the following
results:
• Invoke an appropriate Title for a Feat of Scale to lead or rally crowds at no Legend cost;
• Raise or lower the Attitude of your audience by 1 toward a person, institution, or authority;
• Add a positive Atmosphere 1 of your choice (e.g., hopeful, loyal, rebellious) to the Field you occupy;
• Remove a negative Atmosphere of any level from the Field you occupy.

If the source of a negative Atmosphere is a Legendary being of your tier or higher, they can make a Clash of Wills to block the effect of this Boon. If they do, you cannot use it again in the same session, but gain a Consolation.

Link to original