Diwata of the Philippines
Purview Paganito
Paganito Purview
Paganito Innate Power
Paganito Innate Power
Once per scene, you may request help from your guardian spirits in fending off magic and miracles. This provides Enhancement 3 on a roll to resist a hostile supernatural effect, including a Clash of Wills. Thespirits may ask for a small favor in return, such as a simple ritual or minor sacrifice; until you appease them, you can’t use this power again.
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Boons
ANCESTRAL GUIDANCE
ANCESTRAL GUIDANCE
Cost: Free
Duration: One arc
Subject: Self
Action: Complex
You call out for guidance from the ancestors, proclaiming your willingness to learn whatever it is they have to teach you. One of these spirits answers your call, charging you with a special Long-term Deed related to what it wishes to teach you. If you accept, the spirit serves you as a three-dot Guide for the remainder of the arc. Players are free to adapt an
existing Guide for use with this Boon or to create one of their own design.If you achieve the Deed in a moment of drama, heroism, or sacrifice, you regain one point of Legend, and the next ancestor you summon will appear as a four-dot Guide instead. Failing a Deed has no consequence — save proving that you still have more to learn — but purposefully betraying or abandoning it altogether prevents you from using the Boon until you find a way to return to the favor of your ancestors.
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GUARDIAN’S VIGIL
GUARDIAN’S VIGIL
Cost: Imbue 1 Legend
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Duration: Indefinite
Subject: One character or place
Action: Simple
You ask one of the ancestors to protect a person or place. When protecting a person, their charge gains +3 Enhancement to detect ambushes, traps, and other dangers. They also gain a special pool of four successes per scene that can be spent on Dive to Cover and Roll Away stunts. When protecting a place, any attempts to infiltrate it suffer a +3 Complication as the guardian spirits raise the alarm, giving those within a few seconds of forewarning. If the infiltrator fails to buy it off, everyone within long range becomes aware that something is amiss, and you know instantly regardless of distance. Ancestors can only be set to protect relatively small locations no bigger than a large apartment or small park.