Netjer of the Egyptians

Heku Purview

Heku Innate Power

Heku Innate Power

You hold power over those whose ren, or true name, you know. For most mortals, this is their full given name, while the ren of mythical beings, cautious occultists, or Gods require more extensive research or subterfuge to uncover. Knowledge of a character’s ren grants Enhancement 2 on rolls to gain knowledge or understanding of them

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Boons

REN HARVEST

REN HARVEST

Cost: Free
Duration: Instant
Subject: Self
Action: Reflexive
As your name spreads across mortal lips and thoughts, your Legend grows. Once per session, when you hear someone talk about you by name and describe your exploits, you gain 1 Legend. Reading a published written description of your exploits that attributes them to you by name in a newspaper, blog, or other similar document can also trigger this reward. In order for you to use Ren Harvest, the speaker or writer must be praising you out of genuine awe or admiration. Attempting to coerce or trick someone into praising you won’t trigger it.

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SEKHEM BLAZE

SEKHEM BLAZE

Cost: Imbue 1 Legend
Duration: One scene
Subject: One character
Clash: Presence + Legend vs. Resolve + Legend
Range: Medium
Action: Simple
You manifest the power and energy of your living soul as a brilliant light shining in your eyes, exerting your dominance over all you behold. The target must either flee from, or is cowed into submission and ceases hostilities — your choice. If you know their ren, you treat their Attitude as two points higher for the rest of the scene. This does not stack with other magical Attitude bonuses.

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ANIMATE EFFIGY

ANIMATE EFFIGY

Cost: Imbue 1 Legend
Duration: Indefinite
Range: Close
Action: Simple
By giving a model of an object, animal, or person a name, you transform it into a full-sized servant. If you use it on a model object, treat the effect as an Equipment marvel. If you use it with an animal or person, you create a temporary Creature or Follower with dots equal to half your Legend (even if that exceeds 5). Scions with the Beasts Purview add a free dot when animating Creatures. Those with the War Purview add a free dot when animating Followers with the Heavy archetype.

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