ÒRÌSHÀ OF YORÙBÁLAND and Loa of Haiti
Purview Cheval/Gun
Cheval Gun Innate Power
Cheval/Gun Innate Power
You can tell whether any mortal you see is possessed by a spirit or deity and identify the nature of the possessing entity. You can attempt to drive out a possessing enemy with a Clash of Wills using Presence + Legend against its Resolve + Legend.
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Boons
DANCE WITH THE DIVINE
DANCE WITH THE DIVINE
Cost: Imbue 1 Legend
Duration: Indefinite (Special)
Subject: Self
Action: Complex
You invite one of the Gods of your pantheon to share your body at the end of a scene-long ritual. You choose one of the God’s Purviews, gaining access to its innate powers and marvels. Alternatively, you can invite possession by one of your ancestor spirits — called égún by the Òrìshà and ghede by the Loa — to gain the benefits of having them as a Guide. In exchange, the spirit can experience the World vicariously through you, although they won’t actually interfere with
your control over your body.You can only end this Boon once the spirit is ready to leave you. They never overstay their welcome out of malice, but some will press for just one more meal or one last smoke. The usual method for dealing with these spirits is to go off somewhere calm and quiet with a priest (or one of your bandmates, in a pinch), who can politely ask them to depart.
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MOUNTING THE HORSE
MOUNTING THE HORSE
Cost: Imbue 1 Legend
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Duration: One day
Subject: One willing mortal character
Range: Long
Action: Simple
You send a part of your spirit and consciousness into the body of a mortal who’s willing to share. You can use their senses to experience the world, dictate their actions, and even use your Boons and knacks through them. The mortal remains aware of what’s going on, and can communicate mentally with you. You retain consciousness and control of your body while pos- sessing someone else, and can take actions through either body, sometimes simultaneously: If you’re wres- tling a rival Scion while guiding a possessed mortal through a first date, you’ll need to roll for both of them
as a mixed action.
This Boon can be used with infinite range — even across realms of existence — if the target is Fatebound to you or is a member of your cult and invites you in with a scene-long ritual.
PATHS OF ÉSHÚ
PATHS OF ÉSHÚ
Cost: Imbue 1 Legend
Duration: Indefinite
Subject: Self
Action: Simple
You look into the future to gain a brief glimpse of the many possible outcomes of a decision you intend to make. You can present the Storyguide two approaches you are considering taking to achieve a Short-term Deed and ask one of the following questions:
• Which option is less dangerous to me?
• Which option will lead me to my goal?
• Which option will lead to my goal most quickly?
• Which option will be the most profitable?Regardless of the course of action you decide to take afterward, you gain 2 Enhancement on all rolls made in pursuit of your goal for the duration of the Boon. If you stop to focus on anything else for more than a scene, you lose the Enhancement.
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