RIGHTFUL LORD

Due to circumstances, the Scion has sworn themselves to a mortal leader with whom the Scion has a close bond of loyalty to.

Invoke

You gain temporary followers. Assign a number of dots in these followers equal to the Strength of this fatebinding. One of these must be ‘Group’.

Compel

The Scion gains 1 Legend, the Righteous Lord gives you a Quest of some sort.  This fatebinding gains the Imperiled Condition.  If the character tried and failed to address the peril by the end arc, the strength of the Fatebinding decreases by one. If the Quest is refused entirely, you must immediately Resolve this fatebinding.

Resolve

The Righteous Lord asks the Scion to make the ultimate sacrifice. This can be either a Quest or to give them something. The player character chooses one of the following:
• The Scion complies with the request. When completed, the Scion is released from service, and the fatebinding either ends completely or changes into something else.
• The Scion refuses the call, this Fatebinding is changed to a NEMESIS, RIVAL, or TRAITOR of equal strength or the Fatebound character dies.