TRANSFORMATION FLAIR
Cost: 3 Tension
Duration: Instant
Action: Simple
Clash: Stamina + Legend vs. Desperation
Cooldown: The scene ends; or a number of turns equal to Desperation after the Transformed Antagonist is defeated.
The Antagonist transforms a being of lesser Tier, granting them an Archetype Promotion in the process (the cost of which is paid for with this Flair). The transformed being is under the Antagonist’s control, and the transformation is generally irreversible (for exceptions, see below). In addition to the Archetype Promotion, assign relevant Qualities or Flairs to the transformed Antagonist as appropriate.
Generally speaking, player character allies should not be targeted, with the following exceptions: If the target is a Fatebound CANARY, and if the target’s transformation would help catalyze a Divine Deed. If a potential target qualifies for both, definitely use them. Reversing the transformation, if the players decide to do so, should be difficult, but not impossible; this can make an excellent seed for an appropriate Divine Deed.