CANARY
The Canary stumbles right into problems the Scion might otherwise miss or blunder into.
Invoke
Invoke this Condition after a botch: The Scion’s player may reroll the action she’s just botched. The Canary suffers any drawbacks or consequences of the botch in her place — perhaps wandering into a Jotun ambush or blurting out a faux pas.
Greater Invoke
In addition to its default benefits, the Demigod may also reroll a mortal failure or catastrophic success, counting the pool as though it had no divinity dice.
Compel
Canaries tend to get derogatory nicknames related to being taken hostage. The Scion gains 1 point of Legend and the Canary gains the Imperiled Condition. The Peril is always some form of imminent threat of death or grievous bodily harm. The Resolution for a failed Imperiment is always the death of the Canary.
Greater Compel
This can be compelled on a mortal failure in addition to the Fatebound character gaining the Imperiled condition. Roll the Collateral pool, no matter its rating. Do not reset it.
Resolve
The Canary’s sacrifice is great, but never in vain. The Canary removes a single dramatic, life-threatening obstacle in the current scene: a powerful enemy, a bomb counting down, etc., at the cost of his own life. The Scion gains the Failed Condition and receives a Failure Deed.
Avoidance
When the Demigod does not give the doomed/canary/MARTYR the opportunity to sacrifice themselves for the Scion, immediately add the Fatebinding’s strength as Enhancement to the next Collateral Pool roll. Any stunts chosen by the Storyguide on this roll do not target the doomed but must target something else of equal importance to the Scion.