Manitou Purview Dodaem

Dodaem Purview

Dodaem Innate Power

Dodaem Innate Power

Once each scene, you can ask a manitou for its favor as a simple action. It grants Enhancement 3 on relevant rolls for the scene, such as those to hunt a bear or pass through a forest safely. In exchange, it will either ask you for a favor (e.g. the bear’s manitou needs a new charge after the hunt) or impose a restriction (e.g. the forest manitou forbids you from harming living things). You lose the Enhancement if you don’t honor the bargain, and the offended manitou may favor your foes until you make amends with it.

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DREAM QUEST

DREAM QUEST

Cost: Imbue 1 Legend
Duration: Indefinite
Subject: Self
Action: Complex
As you sleep, your dodaem manitou shows you meaningful visions. Ask the Storyguide one of the following questions:
• Where do I need to be?
• What should I be on the lookout for?
• What is the cause of this problem?
• What is disturbing the dodaem manitou of this area?
Following the Storyguide’s answer provides Enhancement 3 on actions that help get you to where you need to be in order to do what you must, but not on rolls to actually do it. If your dreams show you that you must slay a wendigo, the Enhancement would apply on rolls to investigate its victims and track it down, but not to do battle with it.

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SACRED MEDICINE

SACRED MEDICINE

Cost: Spend 1 Legend
Duration: Instant
Subject: One character
Range: Close
Action: Complex
You tend to someone’s physical, mental, or spiritual health by appealing to their dodaem manitou in a scene-long ritual. This can resolve any Condition that character is currently suffering from, including Injury Conditions. However, in exchange for the manitou’s aid, it will request a favor from or impose a restriction on either you or that character (if that character is a PC, the responsibility is almost always on them). Failure to abide by this request either causes the cured
ailment to return in full force, or imposes a Condition that represents the manitou’s disfavor.

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WAR MEDICINE

WAR MEDICINE

Cost: Imbue 1 Legend
Duration: Scene
Action: Reflexive
You have prepared for battle by creating one of three medicine bundles that you carry on your person. By invoking the Manitou, you empower them to make you stronger or protect you from your enemies. Choose one of the following when you use the Boon:
• Buffalo Medicine: Gain strength Scale equal to half your Legend for Athletics and Close Combat rolls.
• Blood Medicine: Gain a number of Bruised Injury Levels equal to half your Legend and the Resistant (cutting weapons) tag.
• Sorcery Medicine: 3 Enhancement on Clash of Wills rolls against supernatural powers directed at you. If a power would not normally allow a Clash of Wills to avoid it, you can make one with Occult + Presence, but with no Enhancement.

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