MENTOR

Although Guides often fulfil this role, this fatebinding can represent a mortal teacher or mentor for a scion. Although they may not be able to teach a Scion about magic, they often have a lot to teach them about life.

Invoke

While engaging in an investigation, you can call upon your mentor for advice and help. Gain Investigative stunts equal to the strength of this fatebinding.

Compel

The Scion gains 1 Legend, your mentor offers you some ‘tough love’ in the hopes of improving yourself. You gain the Imperiled Condition, until this task is complete. Failing to resolve this this Condition results in the Mentor changing to a RIVAL, NEMESIS, or JINX

Resolve

The scion has nothing more they can learn, although whether that is a good or a bad thing is open to interpretation. The Mentor gives the player a task to prove their competence. Depending on the result, any of the following results may apply:
• The Mentor may become a Guide birthright for the player character.
• The Mentor may decide that the player has surpassed them, and becomes an APPRENTICE fatebinding with a Strength of One.
• The Mentor may become a BOON COMPANION, BALM, or VIZIER for the Scion at a fatebinding of equal strength.